Multi-Award Winner and 2x BAFTA Nominee Composer

Crafting Sonic Masterpieces in the Gaming Realm!

Listen to the live performance of A Plague Tale Requiem

Performed by members of the Ensemble Intercontemporain and the two-time Grammy Award-winning Estonian Philharmonic Chamber Choir

Dive into music design process

This video explores the techniques and creative processes used in music design to create immersive experiences to enrich storytelling in video games

Listen and buy music from Olivier Deriviere

About Olivier Deriviere

Olivier Deriviere is a multi-awarded and BAFTA nominee French composer celebrated for his cutting-edge approach to music design and interactive music in the video game industry. His compositions, which merge orchestral, electronic, and game-specific elements, craft dynamic and immersive soundscapes. From the scores of A Plague Tale: Innocence and Requiem to the tracks of Streets of Rage 4, Olivier’s music has become an essential component of the gaming experience. To elevate his music to new heights, Olivier collaborates with world-class, multi awarded and Grammy winning performers.

INTERACTIVE MUSIC IN VIDEO GAMES

A core component of Olivier’s work is his ability to create interactive music systems that adapt and evolve in real-time based on player actions. This groundbreaking approach has elevated the role of music in video games, fostering more dynamic and engaging gameplay experiences. Olivier’s sophisticated music designs have not only amplified the emotional impact of these games but have also set new industry standards.

Last Works

Secret #2 from #southofmidnight music production:

The original soundtrack and songs are 100% organic, no synth, no drums machine, and of course, no AI.

(Yes it's still happening in 2025, and I must bow to @CompulsionGames and @xbox for their great support)

Tips for music designers out there:
- Reverb injection when fading out makes it less artificial
- Try to use 1 RTPC to rule them all
- Don't make beautiful transitions while testing systems
- Filter states (coders needed) and create rules for cool down, and priorities.

If you are nominated, be happy. If you win, be grateful.
If you don't get any nomination, it don't mean you did a bad job, you may have actually made an amazing job.
Awards are not why we are doing what we are doing, it was never the case and never will.

Strong Melodies (that can become themes) have always been my main focus.
For every game I composed music for there is one (or more) that you can sing.
For years I’ve been told it’s “old school” “not trendy” “ridiculous” “out dated” and yet I’m still doing it.
VGM for the win!

In the upcoming months before the release of #SouthOfMidnight I will unveil some secrets about its music,music design and production.
First secret: I wrote, arranged and produced 9 original songs. Each very different from one another.
#staytuned