Olivier Deriviere is a multi-awarded and BAFTA nominee French composer celebrated for his cutting-edge approach to music design and interactive music in the video game industry. His compositions, which merge orchestral, electronic, and game-specific elements, craft dynamic and immersive soundscapes. From the scores of A Plague Tale: Innocence and Requiem to the tracks of Streets of Rage 4, Olivier’s music has become an essential component of the gaming experience. To elevate his music to new heights, Olivier collaborates with world-class, multi awarded and Grammy winning performers.
A core component of Olivier’s work is his ability to create interactive music systems that adapt and evolve in real-time based on player actions. This groundbreaking approach has elevated the role of music in video games, fostering more dynamic and engaging gameplay experiences. Olivier’s sophisticated music designs have not only amplified the emotional impact of these games but have also set new industry standards.
I told them that going out at night would be a bad idea…
@TechlandGames #DyingLightTheBeast
I’ve never worked with temp tracks and never will—especially in the sense of playing something for me and saying, “We want that,” or worse, placing the music over the film or game.
My creativity comes first from discussions with the director and a lifetime of listening to music.
One week away to awesomeness!
As my engineer Jerome Devoise just told me: “You never finish a mix, you just let it go”.
Only to listen with UV light on! Merci
I’m planning on adding the live concert of #APlagueTaleRequiem to Spotify and all streaming platforms. Release date soon to be unveiled. Who is excited? Who is crying?