Olivier Deriviere is a multi-awarded and BAFTA nominee French composer celebrated for his cutting-edge approach to music design and interactive music in the video game industry. His compositions, which merge orchestral, electronic, and game-specific elements, craft dynamic and immersive soundscapes. From the scores of A Plague Tale: Innocence and Requiem to the tracks of Streets of Rage 4, Olivier’s music has become an essential component of the gaming experience. To elevate his music to new heights, Olivier collaborates with world-class, multi awarded and Grammy winning performers. He co-founded Ameo Prod with his sister, a company dedicated to delivering turnkey, high-quality musical experiences for video games.
A core component of Olivier’s work is his ability to create interactive music systems that adapt and evolve in real-time based on player actions. This groundbreaking approach has elevated the role of music in video games, fostering more dynamic and engaging gameplay experiences. Olivier’s sophisticated music designs have not only amplified the emotional impact of these games but have also set new industry standards.
How I compose a "phonk orchestra fantasy style" for the upcoming #Greedfall The Dying World release on March 12th.
Let me know if this type of content is interesting for you.
Merci.
Don’t make any assumption…
We have done things...
#Capcom has always been very dear to me and they keep giving us amazing games.
Some time ago, we worked together on #RememberMe from #Dontnod and I created some of my most iconic score. Forever in my heart!
(This is the actual score for music nerds)
Composing for games is like breathing gameplay. I really enjoy envisioning how music can affect players in feelings and mostly in creating a new experience.
And I am totally grateful to the developers I am working with that embrace my approach.