Multi-Award Winner and 2x BAFTA Nominee Composer

Crafting Sonic Masterpieces in the Gaming Realm!

Listen to the live performance of A Plague Tale Requiem

Performed by members of the Ensemble Intercontemporain and the two-time Grammy Award-winning Estonian Philharmonic Chamber Choir

South of Midnight - BEHIND THE SCENES

This playlist takes you behind the scenes of South of Midnight, showcasing the full creative process behind the making of its songs, soundtrack, and music design.

Listen and buy music from Olivier Deriviere

About Olivier Deriviere

Olivier Deriviere is a multi-awarded and BAFTA nominee French composer celebrated for his cutting-edge approach to music design and interactive music in the video game industry. His compositions, which merge orchestral, electronic, and game-specific elements, craft dynamic and immersive soundscapes. From the scores of A Plague Tale: Innocence and Requiem to the tracks of Streets of Rage 4, Olivier’s music has become an essential component of the gaming experience. To elevate his music to new heights, Olivier collaborates with world-class, multi awarded and Grammy winning performers. He co-founded Ameo Prod with his sister, a company dedicated to delivering turnkey, high-quality musical experiences for video games.

INTERACTIVE MUSIC IN VIDEO GAMES

A core component of Olivier’s work is his ability to create interactive music systems that adapt and evolve in real-time based on player actions. This groundbreaking approach has elevated the role of music in video games, fostering more dynamic and engaging gameplay experiences. Olivier’s sophisticated music designs have not only amplified the emotional impact of these games but have also set new industry standards.

Last Works

Hey #dyinglightthebeast community.
Some of you think that the track I wrote and available on all streaming platforms called “A Changed Man” is the main title of the game.
You’re mistaking…
The main title has yet to be unveiled but here is its name: “Kyle”
August 22nd!

Never forget that real artists don’t make art for money but because they need to express something through their craft.
To make a living out of your art is a very privileged situation but it’s not the drive.
Look back at the many artists that were not even recognized while alive

I hope (and do believe) that #DyingLightTheBeast will surprise more than one.
We are putting a lot of efforts to create a memorable experience.
Kyle Crane is something else and the gameplay and visuals are really amazing.

Is August 22nd marked on your agenda?

Damn…working on #DyingLightTheBeast can be dangerous…Heart attack was close…
This game can be very scary…
I hope I will make it for the release…Wish me luck!