Multi-Award Winner and 2x BAFTA Nominee Composer

Crafting Sonic Masterpieces in the Gaming Realm!

Listen to the live performance of A Plague Tale Requiem

Performed by members of the Ensemble Intercontemporain and the two-time Grammy Award-winning Estonian Philharmonic Chamber Choir

South of Midnight - BEHIND THE SCENES

This playlist takes you behind the scenes of South of Midnight, showcasing the full creative process behind the making of its songs, soundtrack, and music design.

Listen and buy music from Olivier Deriviere

About Olivier Deriviere

Olivier Deriviere is a multi-awarded and BAFTA nominee French composer celebrated for his cutting-edge approach to music design and interactive music in the video game industry. His compositions, which merge orchestral, electronic, and game-specific elements, craft dynamic and immersive soundscapes. From the scores of A Plague Tale: Innocence and Requiem to the tracks of Streets of Rage 4, Olivier’s music has become an essential component of the gaming experience. To elevate his music to new heights, Olivier collaborates with world-class, multi awarded and Grammy winning performers. He co-founded Ameo Prod with his sister, a company dedicated to delivering turnkey, high-quality musical experiences for video games.

INTERACTIVE MUSIC IN VIDEO GAMES

A core component of Olivier’s work is his ability to create interactive music systems that adapt and evolve in real-time based on player actions. This groundbreaking approach has elevated the role of music in video games, fostering more dynamic and engaging gameplay experiences. Olivier’s sophisticated music designs have not only amplified the emotional impact of these games but have also set new industry standards.

Last Works

Some of you may know but we did something I’m very proud of.
Grateful to @Dolby for recognizing and sharing our work. Merci!

Some of you may know but we did something I’m very proud of. 
Grateful to  @Dolby for recognizing and sharing our work. Merci!
Dolby @Dolby

In this week’s #DolbyCreatorTalks we sat down with Audio Director Chris Fox and Composer @oderiviere to break down how music, myth, and space shape @CompulsionGames' South of Midnight.

Watch Here: https://dolbylabs.co/4oYdZoF

This is one of my best work. Can't wait for more players to enjoy it.

This is one of my best work. Can't wait for more players to enjoy it.
Compulsion Games @CompulsionGames

Spring 2026.
South of Midnight.
PlayStation 5 and Switch 2.
@PlayStation @NintendoAmerica @NintendoCanada @PlayStationCA @PlayStationEU @NintendoUK

I asked an AI to rephrase what I believe can make a game better and it went full laser beam:

Tips for making games better:
Don’t use music merely as an illustration or background layer. Music can actively do things in a game. It can guide the player, signal changes in gameplay,

To all the musicians out there, working tirelessly on your craft: thank you.
Your value to music will always be immense.
When you perform, you give yourself to the music and that gift is one I am deeply grateful for.