Olivier Deriviere is a multi-awarded and BAFTA nominee French composer celebrated for his cutting-edge approach to music design and interactive music in the video game industry. His compositions, which merge orchestral, electronic, and game-specific elements, craft dynamic and immersive soundscapes. From the scores of A Plague Tale: Innocence and Requiem to the tracks of Streets of Rage 4, Olivier’s music has become an essential component of the gaming experience. To elevate his music to new heights, Olivier collaborates with world-class, multi awarded and Grammy winning performers.
A core component of Olivier’s work is his ability to create interactive music systems that adapt and evolve in real-time based on player actions. This groundbreaking approach has elevated the role of music in video games, fostering more dynamic and engaging gameplay experiences. Olivier’s sophisticated music designs have not only amplified the emotional impact of these games but have also set new industry standards.
Which one(s) did you play?
(This is level 2 difficulty)
Which one(s) did you play?
As requested, something is cooking...
It’s Monday morning. Let’s start with a banger! Julien Loutelier on the drums!
Oh boy… I’m busy on Space Marines 2 (and top spin) but I did want to try Silent Hill 2. Just « to see » the beginning.
I got hit by a bus. The visuals, the music, the voices…everything felt as when I played it for the first time, a long time ago. I feel so weird now…
I’ve just watched a movie called “All of us Strangers” by Andrew Haigh and with Andrew Scott.
I’m speechless. The level of emotions is beyond words.
In this world of hyper franchise art finds a way, and it always will.